My 4th New York ComicCon – October 9 to 12, 2013

annieewokSome thoughts on how to Take ComicCon as me, after no longer feeling so overwhelmed or clueless as I did the first couple of times going to the Con. Taking the time to go over the listing for all the panels and screenings and planning the days in advance definitely reduces the stress.  And attending one event every 2 or 3 hours is more realistic than back-to-back, especially when the events are super popular and there is just not a chance to get in to see the panel.  I “lost” my chance to see Felicia Day and Agents of S.H.I.E.L.D. because I didn’t leave enough lead time (about 1 hour at the minimum) to wait in line for each. At this point, I do not seek out panels that are too closely related to print materials or how to promote Graphic Novels in Libraries/Schools — I got a lot of that in the past couple of years.  This year, I was really looking to broaden my knowledge base — so I went to a presentation on a new online multi player game that has some new elements that really excite me: more chances to meet up with friends or compatible strangers on the same world (since the players do not choose the mini-worlds but being grouped organically); more opportunities to customize one’s virtual surroundings and items; NPCs that interact wie players more intelligently — and quests that utilize various abilities and virtues.  I’m really rooting for this game!  Shroud of the Avatar (a new incarnation of Ultima games.)  The game creator also crowd sourced everything: from funding (almost 2 million dollars in 30 days on Kickstarter) to artwork, music composition, and even codes (such as a code to make the cloaks float artistically in the wind…) shroud The Designer Toys panelists, the NY Indie Game Designers, and the Voice Actors shared so much of their expertise with the audience that I felt enlightened in their respective areas and wanted to find out more about those crafts. chewpanel2 My favorite event has to be the talented writer/illustrator duo John Layman and Rob Guillory, talking about Chew, the crazy, sick, hilarious, dark, and always surprising graphic novel series that has been gaining fan base and is going strong still!  They have published 37 of the planned 60 issues and we simply can’t wait for the plot to get wackier and more twisted!  This was what made me most excited in the line-up and they totally delivered — with a highly competent and effective moderator from Images Comics.  The hour went by too fast and we really could have stayed and listened and laughed more.  You could tell how genuinely these two collaborators admire and enjoy each other, and how important that relationship shaped the tone of the story.  Here are some things I learned:

  • chewpanel1Layman always knows how a story begins and how it will end.  He often writes the first and last parts of an arc first, and then fills in the middle to bridge the two points.
  • Layman loves linguistics and enjoys making up all the food-related names for the series.
  • Guillory thinks of his characters as actors and the humor often comes from his making them overact, as if they were on stage for a large audience.
  • 95% of the background easter eggs are Guillory’s inventions — Layman does not always see them until the finished issue!
  • Guillory does not draw from photo references for his characters — all the body positions, movements, perspectives come straight from his observations and memories.  He told me (when I had him sign my Chew volumes) that he is a keen observer for people’s expressions and actions and it is really hard for him to have a phone conversation because he cannot see the other person’s face.
  • And I learned that the whole series might end with everyone dead… or it might not…

It was refreshing to hear the writers and artists for Dark Horse comics stress the value of “text” novels and how much they respect the power of words that can create mental images within the readers’ minds.  They shared some of their personal “must reads”: Philip K Dick shorts, Snow Crash by Stephenson, A Wrinkle in Time, the Foundation Series, and books by Robert E. Howard (Conan the Barbarian and others.)  Glad to see quite a bit of overlapping of my own “must reads.” And it was entertaining to learn about the TV show King of the Nerds and the preparation of the second season.  Also gald to find out some upcoming projects from Image, Dark Horse, Marvel, DC, and Funimation. Today was the last day of the 2013 NYCC — Sunday, October 12th. adventuretimeenc The two panels: one about Adventure Time and the other about a few new YA sci-fi books were both mediocre.  The lack of excitement or insights for the first event was largely the moderator’s responsibility and the second, the lack of depth of thought by the panelists. I thought about what made some of the events work better than others and came up with a few ideas about moderators and panelists: To be a good moderator, these are some Do’s

  • Do know and respect the materials and the panelists.
  • Do be relaxed and follow up the panelists’ answers if there are extra sparks that can deepen the conversation.
  • Since it is ComicCon, do give the fans ample time to ask questions … What they have to ask and say tend to be relevant and of interest to other fans.
  • Do show the audience that it is fun to be on stage, having a thoughtful or funny conversation.

And here are a few Don’ts

  • Don’t be nervous.
  • Try not to “fan girl” the panelists to a point where you ask all the questions that you prepared without actually listening to the answers or following up with organic questions.
  • Don’t try to stump your panelists with questions that they are not prepared to answer.
  • Don’t ask questions that your audience members are smart enough to answer without being the experts on stage.
  • Don’t force every panelist to answer every one of your prepared questions.  It gets tedious!

As for panelists: do not sign up to be a presenter if you can only talk narrowly about your product and have nothing else to offer: it makes you look and sound shallow and it does not instill confidence in your potential customers to try out your products: be they books, toys, movies, games, art, or other merchandize.

Oh, I also visited publishers’ booths to read 2013 graphic novels nominated for the long list of the CYBILS G/N categories.  So far, I enjoyed everyone of them and will write something up for each soon!

A long summary but since I attended the Con for four days, it seems appropriate.

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